The casting cost is a little prohibitive, so you wont be playing this outside of a straight red/green deck, but seeing Hugs early is definitely a good reason to try to draft those colors
The Restless Lands Lands that turn into creatures have historically been super impactful in the Standard format - essentially serving as an 'extra' creature
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Either my opponent has bomb rares or I have a lot of expendable 1/1 tokens
This is essentially a white Charm, giving you the choice of two bodies, a decent combat trick, or a removal spell all in one
For starters, it's a card with such a cleanliness of concept mixed with an incredible depth of strategy