It allows for a lot of fun strategies, all of which have wings, scales, and the ability to breathe fire
While getting benefits from creatures dying is the default Orzhov strategy, as seen with Elenda, the Dusk Rose and Teysa Karlov, even these legendary creatures go above and beyond to either support creature tokens directly or develop a powerhouse creature that can neither be left unchecked nor allowed to die
Four defense counters is fineon the lower end of the battles rangeand the backside is incredibly powerful as an upgraded Seismic Assault, which can be a combo piece or simply a way to prevent flood in an aggro deck by giving you a way to turn extra lands into damage and cards
The combination of Tuskers value in specific decks as well as the general usefulness and card advantage of the cycling ability to obtain cards cheaply, combined with the versatility of the card to swing and block in the red zone, creates a card so powerful that it almost made the top spot on todays list, and at one point in time, it was there
The Lieges The Lieges are a full cycle of creatures from Shadowmoor and Eventide that pump two individual colors of creatures and have some other random abilities
You have a token doubler in the command zone, and dont forget that you can activate that ability at instant speed both to pump up your own creatures and to kill your opponents