The Standard meta is going to get shook up something fierce with the release of Origins, so anything could happen, but if Nissa pops up at top tables in some early Standard tournaments, I can easily see her pushing the upper limits of standard playable mythics
#150 Mewtwo
Thousand-Year Elixir doesn't actually grant haste to creatures you control, nor does it let you attack with them as though they had haste
FINAL FANTASY XII, FINAL FANTASY XIII, FINAL FANTASY XV, and FINAL FANTASY XVI : These games were more willing to stray from the genre-defining elements of JRPGs originally enshrined by the series
Being Black and Green gives you access to all of them, combined with strong abilities
From its time in Standard to Commander, Raffine reshaped how Esper decks can be built since this color identity is often associated with control strategies