In addition to them being parts of different gameplans, they also have a lot of negative synergy, as scrying lands to the bottom means your Walking Ballistas will be worse on average
it's very cerebral and interactive (you'll see what I mean when you visit episode 1) with just a whiff of humor
Something silly like Eliminate and Neutralize face up, land face down probably wont trick your opponent because Eliminate plus Neutralize plus a resolved Atris is probably good enough to win the game anyway
Iraxxa, Empress of Mars Iraxxa, Empress of Mars provides a powerful payoff to your cast-from-exile deckthough it works with graveyard synergiesalongside a stout body
Torch the Tower is the premium removal in Standard as you play plenty of tokens, enchantments, and artifacts to deal three damage
Starting with five loyalty is hard to kill, especially on a 3-drop that will be hard to have assembled a big enough army to really do anything