Still, the presence of Proliferate and other oil counter nonsense in the format does mean that you can get this going faster than it might look at first
Past that, its a mana sink and a way to generate energy from Saheeli, Radiant Creator I feel like if you're at that stage of a game then something has gone wrong
Rare Candy is a huge culprit here: a player can now get a powerful Stage 2 monster on the field as early as turn three or four and begin a sweep that only a perfect hand can counter
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For decks with three or more colors, where you might only be able to afford a small number of MDFCs since you'll need most of your lands to either be basics (for ramping / tutoring purposes) or tap for multiple colors of mana, the best MDFCs are Bala Ged Recovery (seriously, if you have green mana in your deck, play this card), Valakut Awakening, Hagra Mauling, and Ondu Inversion, along with the mythic cycle, which is almost always good if you can afford another land that only taps for a single color of mana
This deck's strategy is pretty linear, but it is a cool lock strategy that can be hard for some decks to deal with